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Chaindive soundtrack
Chaindive soundtrack













chaindive soundtrack

chaindive soundtrack

Given the perspective and lack of a map, it’s hard to tell where enemies are attacking and where you need to go, which is especially frustrating when you’re on a time limit. The variety helps things from getting too stale, but certain types of missions are more aggravating than others, especially the ones where you need to protect friendly aircraft for a certain of amount of time. Some levels consist of boss battles, or in one case, a race against a boss. Some areas are developed on a circular track, making them easy to explore without having to double back. Sometimes you simply have to make it to the end other times you need to hunt down and destroy a certain number of items. Thankfully, you have a long life bar, and it’s usually possible to fully regain your health if you’re adept at chaining kills.Įach of the game’s levels have different goals. This is especially important to note, because the game moves so quickly, it can often be difficult to tell when something is going to damage you. Destroying multiple enemies in quick succession will build up a combo – high combos will restore a portion of your life meter based on your performance. You can then swing around and pummel them until they shatter. Instead, it freezes them, which then turns them into grappling points you can latch onto. You are equipped with a sword, although this does not directly harm enemies. However, it’s not always consistent, and it’s truly annoying when you try to send yourself in some direction and expect to latch onto something, only to flounder helplessly and fall to the ground.

chaindive soundtrack

In most stages, these orbs are scattered around liberally, making it easy to fling yourself around the stage. You can also hang on the orbs and twirl around in 360 degree circles, which is good for taking a stand against large numbers of enemies. Since your plasma chain acts like a slingshot, it’s important to keep up the momentum and travel quickly. The physics also work a little differently than other games with grappling hooks. As long as you’re vaguely in the vicinity of one of those orbs, the hook will automatically shoot towards it as long as you’re pressing the button, even if it’s not visible on screen. All throughout the stages are little green orbs that act as grappling points. The plasma chain works a little different than other games, though.

chaindive soundtrack

He must defend the planet of Elm from invaders, protecting their many princesses.ĭespite being a 3D game, all of the action takes place along a 2D axis. The hero is a warrior named Shark, who wields a sword called Unbreakable, and carries a grappling hook called the plasma chain. Released only in Japan in 2003, it gained a small word-of-mouth following due to its inclusion on a demo disc for the Official PlayStation Magazine (issue 79), but despite being published by Sony, was not chosen for localization. For those that wanted something similar, the closest anyone could get was the vaguely obscure PlayStation 2 title ChainDive.

#Chaindive soundtrack series

Until the 2009 reboot of Bionic Commando, Capcom’s acrobatic wire swinging series lay solely in the realm of 2D.















Chaindive soundtrack